School system needs ‘urgent change’ – experts

School system needs ‘urgent change’ – experts

Last year, around 70% of bachelor graduates and only a third of VET graduates found full-time employment in fields they had studied and trained in. Megan O’Connell from the Mitchell Institute has reported unless schools broaden learning objectives, many students will fail to become capable, successful adults – putting Australia’s social and economic well-being at risk. “Our education system was formed in the manufacturing era, it was not designed to teach students how to navigate complex environments and multiple careers,” O’Connell said in a statement. “Young people need different skill sets to what is taught in the traditional curriculum if they are to thrive in high-tech, global, competitive job markets. Many young people are being left behind, and without significant change, we can expect to see more missing out in the future.”
Smart Thinking

Smart Thinking

Schools need to become “smart” and innovate with the use of forward-looking subjects. Daily virtual reality experiences, deep space travel and artificial intelligence are just a few concepts that could become a reality over the next few decades. “Smart schools” must not only educate, but innovate through the use of technology, preparing students for the future workforce.

Our students are graduating into a world with very different demands compared to the past, as a result of globalization, technological development and the changing nature of work. Programmes need to focused on developing key 21st-century skill-sets in our students, such as entrepreneurship, problem-solving, collaboration and innovation. Our students’ learning experiences need to be built on the principles of STEAM (Science, Technology, Engineering, Arts and Mathematics) and the Maker Movement (the creating, tinkering and sharing of ideas). Introducing new electives in mobile phone app development and computer game design can assist in this. Let our students “invent” encourage them to be entrepreneurial while studying science, technology, engineering, art and maths. It allows students to think creatively and innovatively, with coding as a strong focus.

Programmes need to connect our students to all elements of STEAM and focuses them on design thinking. They need to work collaboratively to bring ideas to life. From concept to design and development, marketing to distribution and sales, an “Invent” programme can be relevant to their futures,” Partnerships with Xero and Telstra are examples where Code Clubs formed at both the junior and senior school, with experts from each organization running weekly coding workshops.